Soulstack is idle cards RPG game where you need to drag cards onto each other to do anything at all. You wake up in unknown world and slowly start to explore the game like your character explores the world.

  • Awaken the Soul Stone by feeding it
  • Find resources
  • Craft weapon
  • Defeat enemies
  • Find your familiar pet and grow it 35 evolution paths
  • Visit the village, meet NPCs, take on quests
  • Research 200+ weapons but beware - most combinations are dead ends
  • Transcend to unlock 12 prestige classes
  • Defeat the dungeon overlord

[FULLSCREEN RECOMMENDED]

Updated 9 hours ago
Published 2 days ago
StatusIn development
PlatformsHTML5
Authorsshulin
GenreCard Game, Role Playing, Survival
Tags2D, Experimental, Fantasy, Idle, Indie, Minimalist
Average sessionAbout an hour
LanguagesEnglish, Russian
AI DisclosureAI Assisted, Code, Text

Development log

Comments

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(+1)

when i go to give the craftsman the stone, it lets me give him one, and then the rest of them get stuck in the village card. And anything else I add to the village card after also gets stuck

Sorry for that, village inventory ended up being too complicated on the inside and too buggy on the outside. I described what kind of problems exactly I had in the reply to the comment below, but I fixed it

Could you please check again? 

How do I turn in the stones to the craftsman? I tried dragging a single stone, the whole stack of 5, my character, clicking all over, nothing works.

Ok, this was the trickiest to fix. It was flaky bug which on top of that ended up having several different ways to reproduce, which needed a separate fix for both of them. So bugs were

  • You save with stack in village inventory, you update the page, after load you can't take anything from inventory which soft locks your whole progress with not being able to finish the Craftsman quest
  • You have a stack of something in the game and then you add a map card on top of it (most likely a dungeon map card on top of stack of remaining stones). This breaks too, now map somehow broke the stone stack and your inventory stopped working. Softlock again

Im afraid there could be more cases I haven't found, but I fixed those two. Inventory works differently too, now you can take the whole stacks of same items from it, which is more convenient then taking out the whole stack of stones one by one.


Could you please check again (most likely need to start a new game) and say if the bug is still there?

Cant move the camera besides zooming in and out?

It was middle mouse button before. Now left mouse button works too as well as touch gestures. Can you check please if it's more clear now?

(+1)

Much better! And the game is really fun btw 

Same problem as Tahnan, not being able to move the village and the other items moved it off the "playing field". Also i recommend changing the screen moving button from mousewheel button to right click as it would be more intuitive. Also doesnt constrain the player to having to need  the mouse.

Otherwise fun game, looking forward to further development. :)

Could you please check again? I uploaded a new version that fixes both problems, including zoom ux. Please, let me know if something is still off 

And if you can complete the demo, please tell me what end class and end familiar evolutions you end up with

(1 edit)

Impressive quick updates. Moving around the screen is a lot more smoother and no further problems with the village card.

Killed the lich while being a lvl11 mage, now lvl2 wizard. Pet was arcane unicorn lvl10.

There is a problem with the blacksmith as it says he can uncombine weapons but nothing works. Dragging weapons onto him nor him onto weapons. As such making weapons turns into a chore and having enough arcanite to make weapons and even combinations will be hard right now. Leveling up the companion is easier as a lvl 10 pet will kill the lich easily.

 Otherwise good game looking forward to the next update.

Could you check the Craftsman problem? He should accept the weapons now

I think something got stuck: I can enter and exit the village, but I can't move its card (which was really annoying when my pet wandered behind it), and now I can't take items out of it.

Also, is there a way to pan?  I can zoom in and out, but I can't move the area after I zoom in, which is irritating when cards spawn just offscreen.

You can zoom with mousewheel and move screen with mousewheel click.

I'll double check the village issue, it sounds pretty unpleasant. Village is the buggiest part right now, so I totally believe that such things can happen. Thanks for letting me know, I'll try to fix it. And I'll tweak pet layer being a bit higher too, just in case

What final player class and pet evolution you ended up with?

I didn't really get any farther than about level three, with a level-0 pet, when things got stuck.

(Also,I'm on a laptop, so I don't have a mousewheel.  I can zoom with the trackpad, but "mousewheel click" is probably not possible.)

Could you please try once again? I uploaded a new version with:

- New drag system. Touch screen compatible. Now draggable with left click. Zoom is either with mousewheel or touch gesture

- Village card and exit card are movable. Might mess inner coordinates of npc a bit after that but last time I couldn't reproduce the bug. Please, let me know if you can

Forgot to tweak pet layer tho, but fixed the root problem, so it shouldn't bother you too much

The dragging and the village card are definitely better.  There's still the problem that the village card says "6 items" and I can't seem to get them out.  (One being the map to the goblin dungeon.)

Yeah, village inventory had several bugs. I described it in details in response to empyers as he was the first one bringing up the problem. Now everything should be ok, but might need starting a new game

Could you please tell me if the problem is still there?