<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Soulstack Demo Devlog - itch.io</title><link>https://sshulin.itch.io/soulstack-demo</link><description>Idle card RPG. 200+ weapons, 35 pet evolutions, 12 prestige classes. Yet still feels like jira and trello child</description><item><guid>https://sshulin.itch.io/soulstack-demo/devlog/1480627/5-april-2026-update-didnt-introduced-the-version-system-yet-sorry</guid><title>5 april 2026 update (didn&#039;t introduced the version system yet, sorry)</title><link>https://sshulin.itch.io/soulstack-demo/devlog/1480627/5-april-2026-update-didnt-introduced-the-version-system-yet-sorry</link><pubDate>Sun, 05 Apr 2026 10:52:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added random encounters system with hepling npcs. Something like random radiant quests system Fixed village inventory slot. A lot. It was pretty bad...</p>]]></description></item></channel></rss>